Another sweet aspect is how the game makes the distinction between hardcore and career-style pro skaters. Career skaters are the ones who make skateboarding look easy . PS5 Restock Updates: Check Latest Stock, Updates, And More, Xbox Series X Restock Updates: Check Inventory At GameStop, Amazon, Best Buy, Microsoft, And More, By For Tony Hawk's Proving Ground on the Wii, a reader review titled "Another Activision game bites the dust". on October 24, 2007 at 6:17PM PDT. Tony Hawk's Proving Ground released for the majority of platforms in an attempt to reestablish itself as the undisputed king of extreme sports. Just about the only new option is the ability to save a run from each park as a "video" clip that you can watch later. Literally every button on the system is put to use to let you go wild on those surfaces. Tony Hawk's Proving Ground Review. As always, if you simply want to pick a pro skater and forgo the story, Tony Hawk's Proving Ground offers the standard timed classic mode that has been with the series since its inception. By setting out to complete tasks doled out by skaters from a specific discipline, your own custom character will learn moves unique to that discipline. Whatever you say about the previous game, Downhill Jam, it did at least offer a solid multiplayer mode with a good selection of match types suitable for as many as four players in both local and online connections. As for the audio, the digitized groans and board effects sound spot-on, while the 13 different grunge music tracks provide a fitting soundtrack. Read honest and unbiased product reviews from our users. As with many multiplatform games, the different versions operate on multiple tiers. If you key in a button sequence in the air or near an edge, your onscreen persona will kick, grab, grind, or handplant just as you've indicated. GameSpot may get a commission from retail offers. If you've played a Tony Hawk game in the past, you'll realize the developers haven't done anything to tinker with how the classic mode in this game works. Log In to add custom notes to this or any other game. Frank Provo Now that the main games in the series have moved on to a larger and somewhat more realistic style of level design, it's hard to go back and break it down into chunks again for these lesser versions. That experiment must not have been popular with the powers that be because the newest game, Tony Hawk's Proving Ground, takes the series back to its open-ended roots. In TH's Proving Ground you are trying to get a team or earn skating spots or even making a sho… Furthermore, if you play against people on your friend code list, you can voice chat during the match. That means you're left with a third-rate Tony Hawk game that uses some of the elements from the main versions. … We've already seen how Proving Ground on 7th gen systems was the last GOOD Tony Hawk game. Tony Hawk’s Proving Ground is the ninth game in the Tony Hawk series, and one would think that the formula is getting stale. The catch this time around is that there are three different types of main goals: the competitions and photo-taking of the career lifestyle, the rough-and-tumble world of hardcore skating, and the level-editing and climbing of the rigger. My PSN name is USNavyBrother. Recently that has changed, and the folks at Activision are feeling the pressure. When you're falling back to solid ground, you can initiate a transitional move, such as a footplant, revert, or manual, to keep the combo multiplier growing while you speed toward the next ramp or rail. American Sk8land was, admittedly, a quickly mastered Tony … Some chunks don't have anything interesting to skate on, and it's a pain to move around the city and go back to accomplish different goals, especially when those goals aren't very good to begin with. It isn't very realistic, but it sure is entertaining. Getting the hang of the controls does take a while mainly because there are dozens upon dozens of skater moves and tricks to learn. The Wii controls weren't really designed to handle a game like this, especially one with so many different little techniques. These tasks vary in difficulty and provide different levels of cash reward for how well you complete them. The behind-the-back viewpoint and smooth frame rate haven't changed either. 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